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Sims 4 Character Values Overhaul

by Jessica P
Sims 4 Character Values Overhaul

Sims 4 Character Values Overhaul

This is an evolution of my previous mod: Lower Threshold for Parenthood Traits . As such, it will conflict with it. Use either this new mod or the other one. Do NOT use both.
The Character Value (CV) system introduced in Parenthood is underdeveloped and hasn’t been updated in years. Currently, only 12 traits out of the 50+ traits available to Sims have an impact on CVs. Also, if a child ages up with a worrisome trait like “Evil,” their existing CVs will remain largely unchanged. This mod corrects that and goes several steps further.

What This Mod Does

  1. All traits, including Toddler Traits and expansion pack Traits, will now have an impact on Character Values when a Sim is first created.
  2. All thresholds for earning Character Value Traits (Unfeeling, Compassionate, etc) have been rebalanced for better gameplay.
  3. Sims will start with a random positive or negative value in each Character Value so that no two Sims will be exactly alike.
  4. Character Values will now decay over time (very slowly). You won’t notice a difference day-to-day. I might adjust this in the future.
  5. Toddler, Child, and Teen sims with Character Values in the red will be passed a hidden trait that effects their autonomy and whims.
  6. When a Sim ages up, the trait they age up with will have an impact on their current Character Values. (Requires XML Injector)
Optional Add Ons
  1. CharacterValuesOverhaul_BlockRewardsAddOn
    • As punishment for poor parenting, certain reward traits are blocked for Sims who have Character Values in the red and Sims who have negative Character Value traits (Unfeeling, Bad Manners, etc).
    • If you have Outdoor Retreat, put both the BlockRewardsAddOn file and the BlockRewardsAddOn_GP01 file into your Mods folder

Recent Updates
Updated: 9/02/21
  • separated BlockRewardsAddOn into two packages
    • necessary to correct an error that could occur for those who do not have GP01/Outdoor Retreat installed
  • blacklisted Child sims from getting the Ignore Bills whim
  • added whim support for those who have Basemental Mods
  • modified hidden "developing" trait strings to better reflect what they are

More Detailed Information

Character Value points rewarded by traits are balanced


Thresholds to earn negative and positive Character Value traits have been modified


Randomness of values


Whims, autonomy, and integration with other mods


Optional Add On: Block Rewards


Character Values are now impacted by all Traits



Compatibility

This mod is NOT compatible with my Lower Threshold for Parenthood Traits mod. This mod is intended to replace that one.
This mod should be compatible with most other mods currently available for download.

Despite the emphasis on traits in this mod, no trait files have been modified. The main files this mod modifies are the lifeSkillStatisitc XMLs and the LifeSkills_Autonomy buff XMLs. I’ve yet to encounter another mod that touches these. I’ve also taken care to make sure that the Whims and Whim Sets my mod touches does not conflict with anything Bienchen’s "sims4me_whimoverhaul" touches. As such, you shouldn’t run into any conflicts.

For an added challenge, you can use my mod with Kuttoe’s "mini mod: parenthood hard mode". But, be warned. You’ll be seeing a lot of red!


Some features of this mod require XML Injector

My mod will work fine without it, but if you want ALL the features of this mod, you just need to make sure that you have "XmlInjector_Script_v4.ts4script" in your mods folder. If you already have it, you’re golden. If you don’t, you can download it here.

If you’re hesitant to download XML Injector, you can learn more about it here.

Future Updates

I will be fine tuning this mod over over the coming months and adding more features.

Do let me know your feedback.

Made with Sims 4 Studio

Archive: CharacterValuesOverhaul.zip
File: tyjokr_CharacterValuesOverhaul.package

Traits: (5)

Developing Unfeeling

Insensitive Sims are able to Question other Sims’ negative emotions. They can also Instigate other Sims. Insensitive Sims will have a higher chance of failing socially when talking to Sims with bad emotions.
Ages: Baby
Toddler
Child
Teen
Type: Hidden

Developing Argumentative

Argumentative Sims don’t always start conversations on the right foot with Sims they don’t like. Successfully apologizing is harder and they do try to assert their correctness more often than not.
Ages: Baby
Toddler
Child
Teen
Type: Hidden

Developing Bad Manners

Sims with Bad Manners can try to be Friendly, but will always fail using certain socials. They will often use gross manners, swear a lot, and never want to do the dishes.
Ages: Baby
Toddler
Child
Teen
Type: Hidden

Developing Uncontrolled Emotion

Sims with Uncontrolled Emotions won’t be able to relieve their negative emotions as fast as other Sims. When they have strong negative emotions, they may have an emotional meltdown.
Ages: Baby
Toddler
Child
Teen
Type: Hidden

Developing Irresponsible

Irresponsible Sims are uncomfortable at work, but ignoring bills and slacking off brings them joy. They may also encounter new situations when at work.
Ages: Baby
Toddler
Child
Teen
Type: Hidden
Archive: CharacterValuesOverhaul_BlockRewardsAddOn.zip
File: tyjokr_CharacterValuesOverhaul_BlockRewardsAddOn.package
File: tyjokr_CharacterValuesOverhaul_BlockRewardsAddOn_GP01.package


  • Custom Content This is the addition of player-made clothing or objects to the game. Sometimes just referred to in The Sims community as “CC”.
  • Game Mods: These are Mods that add features or change functionality of the game. These Mods may include script code, but not always.
  • Mods: A blanket term referring to any player-made content for the game—this includes both Custom Content and Game Mods.
  • Enable Mods via the options panel : The setting can be found in “Options > Other > Enable Custom Content and Mods.” and Restart the game

Credit : tyjokr

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