Sims 4 Matroska Mod Compiler v0.2
MMC is a little utility I created to make my life a little easier when it comes to putting together ts4script files.
It auto-compiles all the python files in your mod, decides which are important to keep, and which aren’t, then it patches some python modules (if necessary) to make them more compatible with the Sims 4.
After the patches and the compiling, packages your ts4script file, deletes the compiled files to clean up your workspace and rolls back the patches, then copies your ts4script file to your Sims 4 directory.
It makes use of virtualenv to manage python modules for each mod (so you don’t have to!)
Also, when you create a new mod with it, it adds a nice hello_world.py file for the sims cheat console, in case you’re new to ts4script-ing.
If you want to run it from the source code, instead of the binary, you can check out the guide I posted on my github.
(I know files compiled with pyinstaller can be iffy with antiviruses sometimes)
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- Custom Content This is the addition of player-made clothing or objects to the game. Sometimes just referred to in The Sims community as “CC”.
- Game Mods: These are Mods that add features or change functionality of the game. These Mods may include script code, but not always.
- Mods: A blanket term referring to any player-made content for the game—this includes both Custom Content and Game Mods.
- Enable Mods via the options panel : The setting can be found in “Options > Other > Enable Custom Content and Mods.” and Restart the game